Dragon Ball Z Legacy Of Goku Soundtrack

Credits. Gallery. Cheats. Videos. Soundtrack. Dragon Ball Z: The Legacy of Goku II is an action role playing game developed by Webfoot Technologies and published by Atari for the Game Boy Advance.It is based on the anime Dragon Ball Z and is the sequel to Dragon Ball Z: The Legacy of Goku.The game is followed by Dragon Ball Z: Buu's Fury. May 14, 2002  Dragon Ball Z: The Legacy of Goku is an action/adventure RPG based on Dragon Ball Z. The game was developed by Webfoot Technologies, the first American company to make a Dragon Ball Z video game for the Game Boy Advance. The Legacy of Goku is.

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Dragon Ball Z Legacy Of Goku SoundtrackGoku

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  • Awesome Music:
    • The soundtrack for the first Legacy of Goku game by Ariel Gross is surprisingly engaging and while he does pay homage to the Faulconer opening theme for the game's intro theme, the rest are all well put together original pieces, especially the final battle theme and the Namekian Temple theme.
    • Legacy of Goku II and Buu's Fury notably feature soundtracks consisting of remixes of the music composed by Bruce Faulconer for the original North American English dub of Dragon Ball Z. Hearing these epic songs straight out of the anime in 16-bit form is a real treat. Even fans of the original music are fine with it.
  • Demonic Spiders:
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    • Due to the Nintendo Hard nature of the first game, just about every enemy in the game qualifies, but special mention goes to the wolves. They are extremely powerful and take a lot of effort and luck to beat, but they are the most common enemy in the early stages of the game. In fact, there are several of them in the woods surrounding Goku's house, and they could very well be the very first enemy you fight in the game. Many players have started the game, saw a wolf, and then the next thing they saw was the game over screen.
    • In Legacy of Goku II the aligators and saber-tooth tigers populating the Tropical Islands are this. They are quite strong AND they often come in large groups, so they can easily swarm you and give you no time to react if you are unprepared. Adding on to this is the fact that you can only play as Vegeta and Trunks on your first visit to the Tropical Islands, and their Super Saiyan forms have just had their speed greatly nerfed for story reasons, which makes them even tougher to deal with. You could try to avoid them entirely, but they do give quite a bit of EXP if you beat them, and since they come in large groups...
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    • Buu's Fury is an extremely easy game, but there is one enemy that could give players a hard time. The cyborgs that can transform into a ball will become invulnerable to all damage when they do so, and they can damage you just by touching you. The area where you first encounter them has a lot of small rooms and narrow passageways, so it's difficult to avoid them when they do this. They can also hit rather hard, so you may find yourself in a dangerous situation very suddenly.
  • Even Better Sequel: The Legacy of Goku II was well-liked enough, but Buu's Fury polished the engine even further.
  • Fanon Discontinuity: The first Legacy of Goku is generally ignored and for good reason. The only reason to even play it now is out of morbid curiosity, and to see just how lightyearsan improvement the sequels are over it.
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  • Funny Moments: Broly's expression if you trick him into jumping into lava in his boss fight in Buu's Fury.
  • Game-Breaker:
    • Weighted clothing in Buu's Fury, which increases your XP gain at the cost of decreasing your speed. Thing is, it doesn't slow you down that much. Before long, you'll be ten or twenty levels ahead of the curve and killing every enemy in one shot, especially combined with the level up point-boosting Gokuu Hat.
    • Also in Buu's Fury, the 255 Senzu Bean bug. Normally Senzu Beans are Too Awesome to Use, but if you're carrying hundreds more than the game intends, never mind that.
  • Goddamned Bats:
    • Legacy of Goku II has the mechanical ladybug enemies. They attack by shooting lightning at you, which has a fairly long reach and a long-lasting hitbox, making hitting them tricky. They're also the very first standard enemy you encounter, and they can easily kill you if you're not careful. Once you've leveled up a few times, they're not as deadly, but they remain a frequent annoyance throughout the game.
    • Buu's Fury has a few. First are the tanks, which can damage you just by touching you, and are able to fire missiles at you very rapidly, requiring you to either use ki attacks (which are rather weak in Buu's Fury compared to Legacy of Goku II) or time your punches VERY well. There are also the skeleton enemies, which have shields that can completely block your attacks, and have to be defeated multiple times before they will actually stay dead. Thankfully, aside from one point where you are required to fight a tank due to it blocking a passage the exact width of the tank, you can simply run past any enemy you deem to annoying to deal with.
  • Good Bad Bugs:
    • In the first game, if you got hit by an enemy's ki blast while flying, you would become invincible until you fly again. It makes a game rife with Fake Difficulty somewhat more playable. Though, it's mainly only bosses that use ki blasts, and it's not until Namek that regular enemies use ki blasts, so you still have to get through the first two-thirds of the game legit. Or just use the invincibility Cheat Code.
    • In Buu's Fury, an early Fetch Quest has you retrieve a Senzu Bean (which grants full health and ki) for Videl. If you eat the bean yourself before delivering it, the game will subtract one bean from your empty stock anyway, causing it to wrap around and give you 255. This is particularly broken when you consider that ordinarily you can only carry 3.
  • Growing the Beard: The Legacy of Goku II is considered when the series really started getting good, due to featuring multiple playable characters instead of just Goku, being more faithful in following the anime's story and not cutting stuff out, a world map and larger areas to explore, better fighting and a much better health system where you can take more than just 3-4 hits.
  • Hilarious in Hindsight: When Gohan transformed into Super Saiyan 2 in the fight with Cell, the game mis-labels it as 'Super Saiyan Rage'. Then Dragon Ball Super comes out with an actual Super Saiyan Rage form for Future Trunks, as a variant of Super Saiyan 2.
    • Another moment made retroactively humorous and ironic comes from Buu's Fury. After destroying a robot sent by Pilaf to prevent Goten and Trunks from getting his Dragon Ball, Pilaf surrenders proclaiming 'Okay. I give up! Take the Dragon Ball. I'm getting too old for this...' While this was a Discontinuity Nod to the Non-canon continuation Dragon Ball GT (in which he and his underlings were indeed elderly by then), funnily enough Dragon Ball Z: Battle of Gods would reveal that the Pilaf Gang themselves have been reverted to children thanks to a mis-worded wish to Shenron.
  • No Problem with Licensed Games: OK, few will defend the first game in the series, but both sequels are regarded as good action RPGs for the Game Boy Advance, and are thought to be one of the best non-fighting games based on the Dragon Ball franchise.
  • The Problem with Licensed Games: The Legacy of Goku isn't very good, being slow, clunky, and an all-around piece of crap.
  • They Wasted a Perfectly Good Plot: The Stations of the Canon are a known force that shines through just about every major Dragon Ball property, but in a game with character customization and gradually giving the player a full party of Z Fighters to enjoy, it's slightly disappointing that none of them get to really have major fights that they already didn't. Imagine if, for example, after Goku's Heroic Sacrifice at the end of II, you could still choose to fight his super perfect form with Gohan, yes, but alternatively any of Vegeta, Trunks, Piccolo, or even Hercule, making his lie genuinely come true. Or in the case of Buu's Fury, how hard would it have been to get Gohan, Goten, and Trunks back just before Kid Buu and have them Spared by the Adaptation for the sake of fighting him with whoever you want?
  • Scrappy Mechanic: Ki drain from Super forms in II makes them wildly impractical for anything more than a stat boost while you spam your melee attack, as using ki attacks will drain the entire meter in no time. Buu's Fury fixes this by adding a yellow 'super meter' on top of the ki meter and draining that instead, plus adding hefty ki regeneration when landing melee attacks.
  • Surprisingly Improved Sequel: The Legacy of Goku II is an impressive step-up from the first game, with many fans considering it (and Buu's Fury) one of the best Dragon Ball Z games.
  • That One Level: The bit in II where you have to move three dinosaur eggs down a mountain. It's only one screen, but you can't attack, you're not allowed to take damage, the room is loaded with patrolling enemies, and you have to do the exact same thing three times with no changes to the gameplay.
  • Tier-Induced Scrappy: Gohan after getting his power-up from the Elder Kai in Buu's Fury, as it removes his ability to go Super Saiyan (and the speed boost you get from being in it) without giving him a permanent boost to speed like when he was the Great Saiyaman. This means he's always at his untransformed speed, making him suddenly less desirable when he's at his strongest in canon.

No, you haven't died and gone to meet King Yemma, DBZ fans. The first of Infogrames' games based on Akira Toriyama's mega-popular animated and comics series has arrived.

Dragon Ball Z Legacy Of Goku Soundtrack

Legacy of Goku is an action-RPG based on the first three DBZ sagas: Saiyan, Namek and Frieza. As Goku, you battle evil and save the universe with fists of fury and fiery projectiles.

Dragon Ball Z Legacy Of Goku 2 Ost

Don't know anything about DBZ? Allow us to give you the gist: In each episode of the show, a bunch of people (called Saiyans) with wily hair, rippling muscles and moon boots fight and talk about power levels for a half hour. These battles are commonly over control of the Dragon Balls (seven are scattered around the planet that, if collected, grant the gatherer any wish he/she desires) and sometimes span several episodes. We can assure you, LoG is shorter than the 185 half-hour shows.

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People say:

Legacy of Goku gets a lot of things right--the graphics are some of the best I've seen on GBA, the sound is good, and it follows the convoluted DBZ storyline pretty darn accurately (albeit abridged). For those reasons alone, most hardcore DBZ fans will be able to overlook its problems. But I can't. The enemies are unfairly difficult, and close combat isn't an option, lust hitting a creature who is all over you (which is all of them) is next to impossible to do with any accuracy, much less delivering the multiple hits it takes to put 'em down. You're left using long-range projectile attacks that are safer but still difficult to land because your opponents move so erratically, as if they're going to act out a tribal dance before killing you. lust as you're fleeing this onslaught, part of that beautiful background you thought you were walking around inevitably blocks your movement, stopping you cold and giving your attacker a free shot. Wonderful. The gameplay (when you're not being chased by hordes of creatures) is pretty good, but simplistic. Bring an item here, find this person, plant these trees--nothing new, though if you've never played an action-RPG before, you may have some difficulty, especially in the Temple area of Namek. (The game has an unbelievably nasty habit of not fully explaining minor details, leaving a lot to trial-and-error.) This might be the best game ever spawned by DBZ, but it still falls just shy of good.

As someone who's never been a big fan of Dragon Ball, I came into The Legacy of Goku mainly just hoping for a solid action-RPG, regardless of the DBZ name. Now that I'm done, about the best thing I can say is that I don't necessarily regret the experience. Goku isn't bad--it's just that with a few adjustments, it could've been a lot better. The controls are too stiff (you can't even move diagonally), and battling enemies is both frustrating and boring thanks to touchy hit detection and extremely repetitive fights. It's too bad, 'cause the underlying game is pretty decent if a bit too short for an RPG. A good rental for casual RPGers.

I have a dark secret: I'm a Dragon Ball fan. Hey, it's not my fault. I've been reading the books since the series started, and I happen to enjoy the exploits of Goku and co. If nothing else, DBZ does a good job of condensing the 'Z' storyline into a eight-hour game that functions, on the basest level, as a guided tour through the world of Dragon Ball. But that's the only reason I dig this mediocre action-RPG. Holding the game back are some clumsy controls and a wimpy combat system. The rest of the 'action' is made up of a never-ending series of fetch quests that are useful for little more than killing time. This one's for younger kids and hardcore fans only.

Dragon Ball Z Legacy Of Goku Soundtrack Download

Overall rating: 5.5