Holding down the B button will sustain the attack. When you obtain it: Goku has this attack when you get him.Spirit Bomb- Type: Special Energy Attack This attack creates a giant bomb of energy with a large blast radius. Holding down the B button will charge the attack, making it more powerful. One of the many video games based on the manga and anime Dragon Ball. This game is a continuation of The Legacy of Goku series. You can choose between several characters from the anime such as Son Gohan, Piccolo, Vegeta, Trunks and Goku.
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Dragon Ball Z: The Legacy of Goku |
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Developer: Webfoot Technologies This game has hidden development-related text. |
Dragon Ball Z: The Legacy of Goku is Webfoot's first foray into the Dragon Ball series, which did not go as well as expected. However, it was one of the first GBA games to have full-motion video. It later got a rerelease as part of a double pack with Dragon Ball Z: The Legacy of Goku II. The poor reputation of the series that this game got might be the reason that Dragon Ball Z: Buu's Fury is not called Legacy of Goku III.
KAMEHAMEHA!
- 1Unused Items
- 7Debug Mode
Unused Items
To do:
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Repair Kit
Various text strings refer to this item as a 'Repair Kit'. Editing address 03000062 (USA version) will add this item to your inventory, although you cannot use it.
Item name at 1C62D3 (USA version) | Repair Kit |
Item plural name at 1C62DE (USA version) | Repair Kits |
Item receive text at 5C30F7 (USA version) | You receive a repair kit! |
Alternate Stones
A side quest has Goku gathering stones to build a bridge, but since there are six stones and you need only three these go unused and can never be collected. Each stone has a unique graphic but acts like every other kind of stone item.
Fruit
You can edit address 03000060 (USA version) to give yourself a Fruit item, although you cannot use it. Perhaps you were once supposed to select Yemma's Fruit through your inventory.
Unused NPC text
Throughout the game, you have to escort NPCs as part of tasks that you are given. If you are escorting one NPC and try to escort another, they will tell you to come back later. Since it isn't possible to bring an NPC along and then talk to the missing kid in the forest, his text goes unused.
Error Messages
A sequence of error message strings can be found in the ROM at 12142 (USA version) or 122F4 (European version).
Unused Splash Screens
These are splash screens that have gone unused. They can be accessed using the game's debug menu.
The Kame-House.
Planet Namek.
Misplaced Warp
On the map where you fight the Ginyu Force there's a misplaced warp at the northwest corner of the map that allows you to bypass that section altogether.
Invincibility Code
There is a hidden invincibility code. To activate it, press Up, Down, Left, Right, B and A during the intro movie. The invincibility will not work when walking over spikes of the Snake Way.
Debug Mode
To access the game's debug mode go to the options menu, and hold L+R+Up at the same time 'Exit' is highlighted. Then press A. If done correctly you'll enter the debug menu.
Debug Menu
From the debug menu you can visit any map, view sprites, play sounds, play music, or display the various splashscreen images that are shown throughout the game.
Controls:
- Up: Move the cursor up
- Down: Move the cursor down
- Left: Decrease an option
- Right: Increase an option
- A: Make a selection
- B: Go back
Sprite Viewer
To do: There is a LOT of unused sprites (ie. SSGoku holding Raditz!) in the Sprite Viewer that you don't see in-game. Rip the sprites and make a subpage. |
The sprite viewer allows you to see sprites, animations, character portraits, and hitboxes.
Sprite mode controls:
- Up: Move the cursor up
- Down: Move the cursor down
- Left: Move the cursor up quickly
- Right: Move the cursor down quickly
- A: Go to animation mode
Animation mode controls:
- Up: Move the cursor up
- Down: Move the cursor down
- A: Go to direction mode
Direction mode controls:
- Dpad: Select the sprite's direction
- A: Restart the current animation
All modes controls:
- L: Toggle sprite hitboxes (hold)
- Select: Toggle sprite hitboxes (press)
- B: Go back
Regional Differences
There are two versions of the game: US and European. On the latter, you can select a different language besides English (German, French, Italian, Spanish).
The European version also fixed a crash that can happen when going to the title screen's options menu, highlighting 'Exit' and then pressing A + B at the same time. A similar crash that happens in the debug menu when 'Go to Map' is highlighted and pressing A+Start was not fixed, however.
The European version fixed that you could essentially turn invincible when hit by a ki blast in flying mode. In the US version, the ki blast would hit you and you would exit flying mode although the game believes you are still flying - thus enemies don't attack you but you can attack them. In the European version ki blasts don't hit you at all when flying.
Anti-Piracy
If the game detects you are running it on a cartridge with the incorrect save type or hardware, it will display the following message.
The Dragon Ball series | |
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Dragon Ball | |
NES | Dragon Ball: Shenron no Nazo • Dragon Ball: Daimaou Fukkatsu • Dragon Ball 3: Gokuuden |
Game Boy Advance | Dragon Ball: Advanced Adventure |
Nintendo DS | Dragon Ball Origins 2 |
Dragon Ball Z | |
NES | Dragon Ball Z: Kyoushuu! Saiya Jin • Dragon Ball Z II: Gekishin Freeza!! • Dragon Ball Z III: Ressen Jinzou Ningen • Dragon Ball Z: Gekitou Tenkaichi Budoukai |
SNES | Dragon Ball Z: Super Saiya Densetsu • Dragon Ball Z: Super Butouden • Dragon Ball Z: Super Butouden 3 |
Genesis | Dragon Ball Z: Buyuu Retsuden |
Sega Saturn | Dragon Ball Z: Idainaru Dragon Ball Densetsu |
PlayStation | Dragon Ball Z: Idainaru Dragon Ball Densetsu |
Game Boy Advance | Dragon Ball Z: The Legacy of Goku • Dragon Ball Z: The Legacy of Goku II • Dragon Ball Z: Taiketsu • Dragon Ball Z: Buu's Fury • Dragon Ball Z: Supersonic Warriors |
PlayStation 2 | Dragon Ball Z: Budokai • Dragon Ball Z: Budokai 2 • Dragon Ball Z: Budokai 3 • Dragon Ball Z: Budokai Tenkaichi 2 • Dragon Ball Z: Budokai Tenkaichi 3 |
Nintendo DS | Dragon Ball Z: Supersonic Warriors 2 • Dragon Ball Z: Harukanaru Densetsu |
Wii | Dragon Ball Z: Budokai Tenkaichi 3 |
Windows | Dragon Ball Z: Kakarot |
Other | |
Windows | Dragon Ball Xenoverse • Dragon Ball: Xenoverse 2 • Dragon Ball FighterZ |
The Legacy Of Goku 2
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Dbz Legacy Of Goku Download
Like its predecessor, Legacy of Goku II has a lot going for it-impressive visuals, a decent soundtrack, and boatloads of beloved DB characters that will no doubt endear it to the Z hardcore. But underneath the surface, it suffers from a few annoying problems. For starters, while this is a longer quest than the original Legacy, its length is mostly due to having to level up via lots of repetitive, random battles. Would a Saiyan warrior like Piccolo really spend half an hour killing woodland creatures to gain experience? I don’t think so. And the combat stinks-attacks often look like they’re striking the air, yet they still somehow manage to connect. Bah! Padding out the gameplay even further is a boatload of fetch quests, like the unbelievably complicated task of getting Gohan past a crowd of people, which involves finding a sandwich, a newspaper, an antique record, and a crashed school bus in order to start a parade. Hey, wait.. .couldn’t Gohan just, ya know, flyover? Unless you’re a huge DBZ fan already, you’ll probably want to skip this Legacy.
The Legacy Of Goku Game
Why are Super Saiyans running endless errands for every schmuck they encounter? Every minute squandered fetching autographs and snack food is time I could've spent saving the world. And if I really do possess the power to annihilate whole planets, why couldn’t I keep a few stray dogs at bay? Seriously, for most of the game, if I wasn’t being someone’s bitch, I was running scared from pissant critters. The overarching plot is fittingly epic and the graphics are fine, but plebian puzzles and problem-fraught combat guarantee frustration in this humdrum quest.
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Despite its numerous flaws and ridiculously short length, I somehow managed not to utterly despise the first Legacy game. This sequel is definitely better, yet it still suffers from many of the same fundamental problems. Most notably, the shoddy hit detection makes fighting enemies highly frustrating. On the good side, the graphics and sound are very solid, and the controls much better. As a O0ZRPG it suffices, but doesn’t particularly impress.